Unit 78: Digital Solutions for Computer Games
Concept art

Concept art is illustration technique used in games to show the ideas of the creator and/or is used to show progress in not only the games design but the level of skill the creator has in illustration. Concept art can also be used to act as a backup just in case something doesn't go to plan you always have a design close to the finished product. Concept art can also be implemented into games as a extra feature which is always cool! Here is a example of concept art:
Pixel Art

Pixel Art is another art style commonly used in games that are 2D or side scrollers. It is also used to make sprites for the characters or items. One of the most popular series that uses pixel art and sprites is the Pokemon series. Here is a image of one of a Pokemon games showing the pixel art:
Texture Art

Texture art is a art style used in games to create depth and make a object sometimes look realistic. Texture art also makes objects more immersive, drawing in the player separating 2 dimensional from 3 dimensional. Here is a example of Texture art in gaming:
Background images

Background images are mostly but not limited to 2 dimensional games. Background images are used to add depth and make the player feel like there is more beyond the barriers of the game instead of it just being a empty abyss. Here is an example of background images from the popular game Super Mario Bros:
In Game Interface
In game interfaces are used in a way to send the player information without the need to pause or open any menus. Here is a example of a in game interface from the game Minecraft:
Print Media
Print Media is a form of a marketing technique that creators use to make their game stand out. The aim for Print media is to draw in and catch the eye of players to make them buy their game. Print media is used in posters, Box art, Game covers etc. Here is an example of Print media on a game cover:
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